ACO Youth · Programs · Youth Campaigns
Youth Campaigns · All year

Building the Next Generation

Care · Build · Lead — from serving with compassion to leading with purpose.

Our goal is not to create young fundraisers. Our goal is to develop young people who know how to care, think, lead, and act.
Learn to Care. Build Something Real. Grow to Lead.
01 · Why fundraising, at all

Fundraising is not asking for money. It is a complete real-world project.

Across generations of civic education, fundraising has been understood as training in leadership, communication, entrepreneurship, and citizenship. On the surface, a child is raising money. Underneath, they come face to face with one very real question:

"I believe this is worth doing — but why would anyone else support me?" Answering that question honestly is the whole curriculum.

Done well, fundraising is a complete chain of real work — from discovering a need all the way to reporting back to every supporter. Section 04 breaks that chain into the four moves our youth actually walk.

02 · Why it matters more in the AI era

The world our children are entering is changing quickly.

A poster, a website, a video, a budget spreadsheet, a fundraising letter — work that once took a team and real technical skill, AI now helps produce in hours or minutes. So the gap between people is no longer mainly "who can make it?" It is becoming three questions AI cannot answer for anyone.

Who can make people care?

AI canwrite the fundraising email.
It cannotmake the reader care.

Who can earn trust?

AI canfind a hundred potential donors.
It cannotmake one of them believe "this young person is serious, and I want to support them."

Who can organize people around an idea?

AI cangenerate a beautiful presentation.
It cannotrecruit a friend, coordinate a team, or stand in front of a room and take responsibility for the answer: why does this matter?
Education was KnowledgeSkillProduce something
It is becoming ProblemJudgmentCommunicationMobilizationExecution

Fundraising is one of the few school-age experiences that strings all five together — which is why we treat it as a durably human skill set: the abilities that appreciate, not depreciate, as AI advances.

03 · What youth actually practice

Twelve capabilities, most of which no exam can train.

Four courses, twelve bricks — each one practiced somewhere in Section 04.

The Voicehow you say it

Communication

Telling people clearly what you are doing, and why.

Storytelling

Turning a project into a story others can understand and want to support.

Persuasion

Explaining why this is worth supporting.

The Spinewhat holds you up

Confidence

Opening your mouth first, instead of waiting to be asked.

Empathy

Understanding what a giver actually cares about.

Handling rejection

Hearing "no" — and continuing anyway.

The Numbersanswering for the money

Goal setting

Sizing your own claim — knowing the difference between ambition and a guess.

Math & financial literacy

Cost, revenue, profit, budgets, average gift size, conversion rate.

Accountability

Someone gave money — you now owe them the result.

The Peoplemoving others

Networking

Building relationships with strangers, the community, and local businesses.

Teamwork

Who promotes, who contacts, who records, who executes.

Leadership

Getting from "I have an idea" to "others want to build it with me."

04 · How a campaign works

The same four moves — whether it's a backpack or a wall.

ACO sets the project total: 1,000 backpacks. 200 meters of wall. No child is handed a quota. Each one makes a claim — and carries it through four moves.

How the whole thing fits together

Every project has one shared goal — a single total the whole community is raising together, shown on the project's public page. Each young person claims a portion of it on their own page. Every dollar they raise then counts in two places at once: on their own bar and on the shared goal. It is the same money, counted once for them and once for the project.

A claim is a commitment to effort, not a debt. Whatever goes unmet is carried by the shared campaign and the wider community. What each one owes is only this: keep going, track honestly, and revise rather than abandon.

"Here's $200 a meter, $4.50 a backpack — go ask people for money" teaches very little.

So we break the work into four moves — and inside them, the ten questions every campaign must answer.

The full chain of a campaign
1Discover a problem worth solvingACO walks this first
2Propose a solutionACO walks this first
3Calculate the resourcesMove 1 · Claim
4Help people understandMove 2 · Plan
5Earn trustMove 3 · Do
6Mobilize supportMove 3 · Do
7Complete the projectMove 4 · Report
8Report back to every supporterMove 4 · Report

In your first campaign, ACO has already walked steps one and two — the problem is real, the solution is designed. Your work begins where the chain gets personal: what part of it is yours? And the chain doesn't end when the money arrives — it ends when every supporter knows what their trust made possible.

Move 1

CLAIM — Decide what's yours.

"What can I actually do — and how much of this is mine to carry?"

A claim starts with an honest inventory, not a wish. Brainstorm what you already have:

  • A talent you can perform — violin or guitar at the farmers' market, a dance or choir piece at a community event, a mini-recital for neighbors.
  • Something you can make — a bake sale, succulent planters, a lemonade stand, handmade cards or bracelets, holiday cookies.
  • Something you can resell — bubble tea ordered from a shop and sold at a school event, cold drinks at a game, snacks at a fair. You buy at one price and sell at another, so the math is real: what it cost, what you charge, what is actually left for the project.
  • Work you can offer — a car wash, yard work and leaf raking, dog walking, gift-wrapping in December, tutoring younger students.
  • People you already know — your parents' company (ask about donation matching), your church, your neighbors, your teachers and coaches.
  • A team you can gather — two friends splitting the roles, a class challenge, a school club you found yourself.

Then size the claim to match what you found — always in the project's real units, not just dollars: ten backpacks alone, twenty-five with two friends, a hundred through a club; one meter of wall, or ten as a team. A real claim answers four questions: What can I do? Who do I know? How many hours do I have? Alone, team, or club?

A parent registers the claim from their own ACO account, and ACO reads it once before the page goes live.

    From the ten questions — you answer these here
  • What problem are we solving?
  • Who benefits?
  • What exactly will we do?
  • What will it cost?
  • How much must we raise?
PracticesGoal settingLeadershipMath & financial literacy
Move 2

PLAN — Turn the claim into a working plan.

"I know what I'm doing and how much I'm raising. Now — exactly how?"

The goal is set, the approach is chosen. Now every detail gets decided. A bake sale: bake it yourself or buy wholesale? What does each item cost, and what do you charge? Where — the school gate, church, the farmers' market? Which Saturday? Who has to give permission? A violin performance: what repertoire, what sign explains the cause, who watches the cash box? A team: who promotes, who contacts, who records, who executes?

Every plan ends with the same three artifacts: the ask (what you will say), the schedule (when and where), and the tracking sheet (how you will know where you stand).

    From the ten questions — you answer these here
  • Who might support this?
  • How do we explain it?
  • How do we ask?
PracticesMath & financial literacyTeamworkNetworkingEmpathyStorytelling — drafted here
Move 3

DO — Ask, hear no, keep going.

"Can I keep going when it's harder than the plan said?"

The plan is on paper. Now it meets the real world. The asks happen for real — face to face, at the school gate, at the market. Some people stop and listen. Some say no. The tracker gets updated either way, and the plan gets revised, not abandoned. The story you drafted in Move 2 is now told out loud, to a stranger, in your own voice.

How cash becomes progress

A bake sale collects cash; the page tracks online. One path keeps the two matched.

  • After each activity, count the cash with a parent and enter the gross amount and the costs in your tracking sheet the same day.
  • What moves your bar is what is actually left for the project — sales minus what the supplies cost. Direct donations have no costs and count in full.
  • Once a week a parent gives that week's net through your page's own donation link — it sits in their ACO account with a Copy button beside it. Money that arrives that way lands on your bar and the shared goal together.
  • Each week your tracking sheet and your page should agree. If they don't, find out why that week, not at the end. That is what “every dollar traced” means in practice.
RESIZE — the midpoint checkpoint

About halfway through, review your claim with a parent or coach and answer one question honestly: am I ahead, on track, or behind — and why?

  • Claim more. The extra comes from the part nobody has claimed yet.
  • Resize down. What you release returns to the shared pool, where the campaign and the others carry it. Resizing down is not failing — it is Move 1 done again with better information, because the inventory you take now includes real data.
  • Keep going. Update your tracker and say so out loud to your team.

Changing a claim sends the page back to ACO for one quick read before it is public again — so do it at the checkpoint, not piecemeal.

    From the ten questions — you answer this here
  • How do we track the money?
PracticesConfidencePersuasionHandling rejectionCommunicationStorytelling — told here
Move 4

REPORT — Close the loop.

"Does every supporter know what their trust built?"

Every dollar traced. Every giver thanked. The results presented — to supporters, to the team, to the next group of participants. The same story is told one final time: not "please support us," but "here is what your trust built."

Move 2 ended with three artifacts. So does Move 4.
  • One page: total raised, costs spent, net delivered, and how it compares to the claim. Signed by you, checked by a parent or coach.
  • Every supporter named in your tracker hears from you personally — a note, a card, or a thank you in person. No supporter learns the outcome from silence.
  • One sentence in your own words: “Your trust became ___.” It is what you present when the project closes, and what the next group reads when they start Move 1.
    From the ten questions — you answer this here
  • What impact did it create?
PracticesAccountabilityCommunicationStorytelling — completed here
One story, told three times

Notice where Storytelling appears: drafted in the plan, told out loud in the doing, completed in the report. That is not repetition — it is how the skill gets built. The full chain above runs inside these four moves, and every one of the twelve capabilities in Section 03 has its place here.

How claims grow
  • Claim 10 backpacks, alone.
  • Found a club, claim 100.
  • Help three younger students make their first claims — or discover a need and propose a project of your own.

The projects change. The claims grow. That is the formation model — all the way back to steps one and two.

05 · Two claims are open

Pick the one that fits where they are.

Both walk the same four moves. Pack with Love is lighter and finishes in a season; the wall asks for a bigger promise and leaves their name on something permanent. Here is where each stands right now.

Youth fundraise · Pack with Love

Youth are packing Love & Hope backpacks

Bake sales, farmers-market music, handmade crafts — every set our young people fund is a full backpack for a child. Support a youth or team, or start your own page.

0 sets packed$0 raised together
Be the first to pack a set.
See youth fundraisers → Start a fundraiser →

Every gift is credited to a youth or team and funds backpack sets.

Youth fundraise · The Wall of Thanks

Youth are building the wall, one metre at a time

Every metre a young person claims is built with blocks ACO makes on site — then numbered and named on the Honor Wall. Support a youth or team, or claim a metre of your own.

0 metres built$0 raised together
Be the first to claim a metre.
See youth fundraisers → Start a fundraiser →

Every gift is credited to a youth or team and builds real metres of wall.

Your move

The totals are set. The claims are open.

1,000 backpacks. 200 meters of wall. No one will hand you a quota — take stock of what you can do, and claim what's yours to carry.

We are not only building projects in Africa.
We are building people who will serve the world.